Hi, thanks for releasing the code and great work on Voyager!
I’ve been reading through the repo trying to locate the “world cache” + “point culling” implementation described in the paper / README, but I can’t find the corresponding code paths. I’d like to confirm whether I’m missing something, or if those parts are not included in the current release.
Hi, thanks for releasing the code and great work on Voyager!
I’ve been reading through the repo trying to locate the “world cache” + “point culling” implementation described in the paper / README, but I can’t find the corresponding code paths. I’d like to confirm whether I’m missing something, or if those parts are not included in the current release.