I'm Haider. I design products, manage them, and somehow end up building them too. I've been doing this long enough that I've lost count of how many tools, frameworks, and rabbit holes I've fallen into. Design, development, game dev, Rive animations, AI, if it looks interesting, I'm already halfway through a side project.
I also love teaching and sharing what I pick up along the way. Half the fun is figuring things out, the other half is explaining it to someone else.
🎨 DigitalHire is where I work. I designed the entire product and ended up building a huge chunk of the backend too. Migrated 14 microservices into one monolith. Honestly didn't plan to become a backend engineer but here we are 😄
🤖 DigitalHire AI Chat Agent was a fun challenge. Designed the UX, built the frontend, built the backend. End to end AI conversational system for candidates. One of those projects where you look back and think "wait, I actually built all of that?"
📣 Relay is a multi-channel marketing automation platform I designed and built at DigitalHire. Campaign management, audience targeting, the whole pipeline. Turns out marketing tools are weirdly fun to build.
🔮 FlowCraft is an AI powered sprite sheet generator for 2D game characters. You feed it a character concept and it spits out ready to use sprite sheets. Built it because making game art by hand is pain 🥲
✨ Mochi is a design system generator. Give it a prompt, get code + Figma components. One of those "I wonder if this is possible" ideas that actually worked out.
🤖 Trading Bot running 24/7 on Binance. ML prediction + technical analysis. Started as a "can I even do this?" experiment. Spoiler: I could. Does it make me rich? Not yet. But it's honest work 😂
📱 WiseSend is my first personal product live on the Play Store 🎉 Started because I needed to transfer files and didn't have a cable 😅 So naturally, I built an entire app. Later @ishaquehassan joined in and we shipped it together.
🧠 Other rabbit holes: Real time translated subtitles, a Wedding Dress AI (don't ask 😂), a Job Post Generator, Rive animations, Blender, game dev (Three.js + WebGPU), and honestly a bunch of things I'll probably never finish but learned a lot from. No regrets.
Most of my work lives in private repos. What you see here is just the tip of the iceberg. 🧊
But hey, if you've read this far, you're already cool in my book. 😎



